Making Movies We Can Play

DIRECTING THE PLAYER CLOSER TO THE ACTION

GAME DEMOS & PROTOTYPES

a new gaming experience awaits you,

gear up and get ready to play 

CONCEPTS AND MECHANICS
ABOUT ME

I’ve been a fan of virtual reality for a long time, growing up with cyberpunk authors like William Gibson, Neal Stephenson, Richard K. Morgan, Neal Asher, and Bruce Sterling, suggesting a future of virtual environments and virtual combat.

Once 6DOF roomscale standalone VR became available, I saw it as a signal to combine the skillsets I had gathered while working in professional and independent filmmaking and performance to start down the road of VR game development.

I believe firmly that the future of entertainment involves greater interactivity with our narrative content.

As I enter my second year working with Unity, I’ve learned a lot about VR game design, animation, interactables and ragdolls while examining classic video games of the past, all in the service of     ‘making movies we can play’.

Donovan Cerminara
Donovan Cerminara